
Increase active users
1⁄3 said they'd be extremely likely to start playing a new game.
We surveyed over 1,200 gamers to find out what would happen if gamers were allowed to earn some in game currency for being physically active, check out some of the results below.
(The results on user acquisition and retention weren’t bad either.)
1⁄3 said they'd be extremely likely to start playing a new game.
1⁄3 said they'd be extremely likely to continue playing a game.
Almost 1⁄2 of non-payers said they'd spend real money. That's the gamers who never spend in game.
Nearly half rated a company that promotes physical activity for it's customers as an 8 or higher.
We have SDKs for all popular platforms and languages such as C#, iOS/Swift, Android/Java, and Xamarin.
var client = new GoplayClient("-api-key-", "-developerId-", "-gameId-");
try{
GoplayResponse response = await client.GetUserGobitsAsync("-userId-");
//add response.Amount to the user's in game account
}catch(GoplayException exception){
//handle error
}
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